19 Hits the Dragon, Episode 2: How to Run; or, Communication Breakdown

(A Note From Rob: So, the later portion of last week got away from me, therefore, this post is late. Since this is the Official Episode 2 Write-Up Text, it is present here with minimal modifications. I know it’s not Friday anymore, is my point.)

Happy Black Friday! What better way to spend your day scrolling endlessly through online retail listings as your search in vain for the perfect wire breadbasket for your Great Aunt Eugenia than with us, Mike and Rob!

In this episode, we follow up on our guide for new players from Episode 1 with our guide for new Game Masters. How do you run tabletop games? How should you prepare and organize for running a game, and how do you deal when your players inevitably and frequently leave your grand master plans for the campaign in ruins? How openly and often should you communicate with your players? (The answers, respectively, are ‘very’ and ‘constantly’!) Should you be a d*ick? Again, the answer is no, don’t be a d*ick.

All this and more in Episode 2 of 19 Hits the Dragon! Check it out (at your preferred podcast emporium) here! Tell your friends! And remember to like, comment, and subscribe!

You may contact us on Twitter @19hitsthedragon, or email us at 19hitsthedragon@gmail.com.

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