19 Hits the Dragon is back again!
Episode 4 is the first in a two-part series on combat. Tabletop RPG combat sounds like a blast but often falls flat. What should be the most exciting part of your game can easily devolve into a grim slog, as both enemies and player characters alike spend two real-time hours running straight ahead into each other’s faces, attempting to hit each other until one or both parties are dead.
Mike and Rob are here to let you know it doesn’t have to be that way! Combat can be as dynamic and varied as everything else in your game, but the first step towards making it so is getting your sheets together. Therefore, the first part of our combat series is dedicated to organization, so that when the Initiative dice have fallen, you’ll be able to focus on making the fight as rad as possible instead of scrambling to remember whose turn it is.
All this and more in Episode 4 of 19 Hits the Dragon! Check it out here! Tell your friends! And remember to like, comment, and subscribe!
Contact us on Twitter @19hitsthedragon, or email us at firstname.lastname@example.org.