Were I any sort of professional video game journalist and not a degenerate unemployable hobbyist, perhaps I would give a game more than four hours of play time to suck me in before I saw fit to air grievances with said game in public. But alas, no one is paying me to do any of … Continue reading Is BioShock: Infinite Bullshit?
Category: Video Games
Best Ways to Score Goals In NHL ’94, Ranked
NHL '94 is nothing less than the Tecmo Super Bowl of hockey. It is easy to learn, easy to play, and fun for just about everyone, even people who aren't really into the actual sport of hockey. The game is universally beloved among all who have ever played it, as a result. But, like every … Continue reading Best Ways to Score Goals In NHL ’94, Ranked
Icewind Dale Is Ruining My Life
I'm an ostensible grown-up, which means that my life has been cast adrift in a sea of responsibilities, both major and minor. My wife and I need to eat, which makes cooking a must. The dishes need to get done afterward, of course. The dog needs to be walked twice a day, bathed every so … Continue reading Icewind Dale Is Ruining My Life
Hotline Miami – An Examination
Ah, the joys of gaming to play catch-up. While the rest of the world scrambles to overpay for the last 12 state-of-the-art GPUs left on the market, I am safe and sound at home, chillin' and catching up with a small handful of modern PC classics and remasters of less modern PC classics. It's a … Continue reading Hotline Miami – An Examination
Rob’s Three Favorite Mass Effect Games, Ranked
3. Mass Effect 2: Without mild, polite contrarianism, I am nothing. Therefore, the consensus best game of the original Mass Effect trilogy finds itself glued to the bottom of this list. But ME2 is not here just so I can be an insufferable hipster; ME2 does the worst job of the three of being anything … Continue reading Rob’s Three Favorite Mass Effect Games, Ranked
Final Fantasy IV Remake – An Examination
The problem with my personal gaming diet is that it contains far too many massive RPGs. Even as my video game backlog continues to pile up higher and higher and feels less and less manageable, I keep adding games that require commitments of 50-100 hours, or even more than that. I finished up Divinity: Original … Continue reading Final Fantasy IV Remake – An Examination
Rob’s Complete Guide to Retro Bowl: Changing Teams
Changing your team in Retro Bowl is a straightforward proposition. At the end of each season, before even the re-signing period, you will be given the option to change to a different team, with your performance this past season determining how many other teams want to bring you aboard. The menus look like this; this … Continue reading Rob’s Complete Guide to Retro Bowl: Changing Teams
Rob’s Complete Guide to Retro Bowl: Maintaining a Winning Team
Pictured: A humming front office (Image courtesy of Rob's Phone) Up to this point, this guide has covered two main topics: Building a winning franchise (both roster and front office) from the ground upUnderstanding in-game tactics As I stated all the way back in the Front Office installment, I firmly believe that when you start … Continue reading Rob’s Complete Guide to Retro Bowl: Maintaining a Winning Team
Rob’s Complete Guide to Retro Bowl: Winning Football Games
At long last, it's time to talk about some freaking football in this guide to a football game! If you've read this guide up to this point, you may be forgiven for assuming that Retro Bowl is not so much a mobile football game as it is a mobile middle management simulator. But that's not … Continue reading Rob’s Complete Guide to Retro Bowl: Winning Football Games
Rob’s Complete Guide to Retro Bowl: Drafting and Managing Players
Building Through the Draft: The First Two Years When you begin your career, your team will stink. All of the players on your roster will have low ratings and limited potential, and will often be on the downward slope of their late careers. You will not have enough coaching credits to afford top-tier free agents … Continue reading Rob’s Complete Guide to Retro Bowl: Drafting and Managing Players





